Crytek is moving its entire output to free-to-play games and will no longer produce traditional packaged titles.
That’s according to the company’s CEO Cevat Yerli. He said that the studio will make the transition will happen once it gets its current projects out of the way. They’re currently working on Crysis 3, Homefront 2 and the Xbox 360-exclusive, Ryse.
Yerli believes that the current packaged games model of DLC and premium services like Call of Duty: Elite are "milking customers to death.”
“Right now we are in the transitional phase of our company, transitioning from packaged goods games into an entirely free-to-play experience,” said Yerli
“What this entails is that our future, all the new games that we’re working on, as well new projects, new platforms and technologies, are designed around free-to-play and online, with the highest quality development.”
Yerli reckons that the transition will not impact on the quality of Crytek’s output.
“As is evident in Warface, our approach is to ensure the best quality, console game quality,” he said. “That implies budgets of between $10m to $30m – so no compromise there – but at the price-point of $0 entry.
“I think this is a new breed of games that has to happen to change the landscape, and be the most user-friendly business model.”